Glad you liked it! I think I might port it to my new engine during the winter break, and add all the features I didn’t implement during the jam, though the Nim compiler not having incremental compilation yet has been slowing me down with any game-related work so no hard guarantees it’ll come out.
If you are considering another engine, then I would recommend Godot since it is a lot easier to use, even compared to unity. if you want to try out a completely new engine, then I would recommend ct.js.
Thanks for the recommendations, but I already have my own engine I’m gonna use for the port. I much prefer raw code over visual editors (for layout) like Godot’s, since it gives me much more control over the performance and overall structure of the game.
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I tried this game out and I really like the visuals, the mechanics you added. I hope you continue working on this game!
Glad you liked it! I think I might port it to my new engine during the winter break, and add all the features I didn’t implement during the jam, though the Nim compiler not having incremental compilation yet has been slowing me down with any game-related work so no hard guarantees it’ll come out.
If you are considering another engine, then I would recommend Godot since it is a lot easier to use, even compared to unity. if you want to try out a completely new engine, then I would recommend ct.js.
Thanks for the recommendations, but I already have my own engine I’m gonna use for the port. I much prefer raw code over visual editors (for layout) like Godot’s, since it gives me much more control over the performance and overall structure of the game.
I can't seem to play the game on windows, I open it but nothing happens. I'd really like to try it !