Update 1.0.3 — Performance fixes for Linux
_MEM.RECALL(); » Devlog
This update merges all changes made to the Windows build, including the performance fixes available since 1.0.2. The game should now run much more smoothly on lowend hardware, since off-screen sprites are not rendered anymore.
Files
_MEM.RECALL(); – Linux 64-bit 9 MB
Oct 02, 2019
Get _MEM.RECALL();
_MEM.RECALL();
This future is war. Go back in time to fix it all.
Status | Released |
Author | liquidev |
Genre | Platformer, Adventure |
Tags | 2D, Futuristic, Open Source, Pixel Art, Sci-fi |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- The FutureDec 31, 2020
- Update 1.0.4 — Quit button and text performance fixesOct 11, 2019
- Update 1.0.2 — More Windows-related fixesOct 02, 2019
- Update 1.0.1—Windows and sound–related hotfixOct 01, 2019
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