Of course I'll expand on the concept, but I need a better engine now (the one I'm currently using has a very messy codebase, and I need to make a rewrite), so updating the game might take a while.
Yes, that's Love2D, but keep in mind that it's a framework, not an engine. This means you have to implement all of the game logic and physics yourself, and my implementation is rather poor (it works, but there's a lot of messy and hard to maintain code).
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Interesting concept. You should expand on that
Of course I'll expand on the concept, but I need a better engine now (the one I'm currently using has a very messy codebase, and I need to make a rewrite), so updating the game might take a while.
Is it LOVE engine? I have seen a few small games powered by it. Even thought to try it, as I would like to learn lua better.
I use Godot 3 and I love it.
Would be glad, if you will try my submission
Yes, that's Love2D, but keep in mind that it's a framework, not an engine. This means you have to implement all of the game logic and physics yourself, and my implementation is rather poor (it works, but there's a lot of messy and hard to maintain code).
Did you tried Phaser?
Not yet, but it looks cool.