Planet Overgamma Classic
A downloadable game for Windows and Linux
You crash on an overgrown planet. It looks like it's irradiated with some unknown cosmic energy, which caused its primitive plant-like lifeforms to mutate and grow all over the planet.
A platformer/survival hybrid for GitHub Game Off 2018.
Please note that this is a prototype, and it's largely unfinished.
Controls
- A, D, W - Move/Climb
- Left Control - Run
- LMB - Laser (disassembly)
- RMB - Laser (assembly)
- MMB - Connect Machines
- Scroll Wheel - Change items/Edit machine settings
Stuck?
Check out the wiki!
Extra links
Status | In development |
Platforms | Windows, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | liquidev |
Genre | Platformer, Survival |
Made with | Aseprite, LÖVE |
Tags | 2D, 8-Bit, Casual, Experimental, Pixel Art, Retro, Sci-fi, Singleplayer, Space |
Code license | MIT License |
Asset license | Creative Commons Attribution v4.0 International |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Source code |
Download
Download
Classic 4.2 MB
Version 0.1.0 Dec 01, 2018
Development log
- RenameMay 05, 2019
- Moving to a new engineApr 29, 2019
- What happened to Planet Overgamma?Feb 02, 2019
Comments
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Interesting concept. You should expand on that
Of course I'll expand on the concept, but I need a better engine now (the one I'm currently using has a very messy codebase, and I need to make a rewrite), so updating the game might take a while.
Is it LOVE engine? I have seen a few small games powered by it. Even thought to try it, as I would like to learn lua better.
I use Godot 3 and I love it.
Would be glad, if you will try my submission
Yes, that's Love2D, but keep in mind that it's a framework, not an engine. This means you have to implement all of the game logic and physics yourself, and my implementation is rather poor (it works, but there's a lot of messy and hard to maintain code).
Did you tried Phaser?
Not yet, but it looks cool.