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Spamality!

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Devlog

  • 1.1.0-alpha-1 - Map editor alpha
    October 18, 2018 by liquidev#Update, #Alpha
    Hello! I'd like to announce the first editor alpha. You can download it on GitHub: https://github.com/liquid600pgm/spamality/releases/tag/1.1-alpha-1 (I won't publish alpha releases to itch) Let me... Continue reading
  • Post-jam roadmap
    October 16, 2018 by liquidev#Roadmap
    Hey everyone! Just wanted to write a quick heads-up on what's happening with development of Spamality. Currently, I am working on rewriting the lovejam engine to support more advanced features, like a... Continue reading
  • 1.0.4 - Screenshot tool
    October 10, 2018 by liquidev
    In this small release of Spamality! I added a screenshot tool. To save a screenshot, press F1. Screenshots get saved in the game's data directory (Windows: C:/Users/user/AppData/Roaming/spamality, Lin... Continue reading
  • 1.0.1 - Bugfix and balance update
    October 08, 2018 by liquidev#update, #hotfix
    Hello! The first hotfix update 1.0.1 has just been released. Here's a changelog: Balance: Players above spam level 10 now receive a health boost dependent on their spam level Optimization: The collisi... Continue reading
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